BICUBIC_PATCH:
bicubic_patch { PATCH_ITEMS [PATCH_UV_VECTORS] CONTROL_POINTS
[BICUBIC_PATCH_MODIFIERS] }
PATCH_ITEMS:
type PATCH_TYPE & [u_steps INT] & [v_steps INT]
& [flatness FLOAT]
PATCH_TYPE:
0 | 1
PATCH_UV_VECTORS:
uv_vectors V2_CORNER1, V2_CORNER2, V2_CORNER3, V2_CORNER4
CONTROL_POINTS:
16 VECTORs, optionally separated by commas.
BICUBIC_PATCH_MODIFIERS:
[UV_MAPPING] & [OBJECT_MODIFIERS]
See also:
Andreas Kriegl 2003-07-23